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Environment Art: Jungle Book Scene

Learning goals for this task was to learn the development timeline and technical processes of developing a environment from scratch based off a piece of concept art. The toughest part of this environment was making the tiled stone floor, since it took a lot of power in Unreal to get the lighting right for that, aside from finding the appropriate materials.

Materials downloaded from university resources. Ruin models all done in-house.

Camera sweep of the whole environment recorded in Unreal Engine.

Screenshot in Unreal Engine.

Screenshot in Unreal Engine.

Screenshot in Unreal Engine.

Screenshot in Unreal Engine.

Screenshot in Unreal Engine.

Screenshot in Unreal Engine.

Screenshot in Unreal Engine.

Screenshot in Unreal Engine.

Screenshot in Unreal Engine.

Screenshot in Unreal Engine.

Concept Art from Disney's The Jungle Book (2016). I do not own this piece of artwork. This piece of concept art was the reference for the whole environment.

Concept Art from Disney's The Jungle Book (2016). I do not own this piece of artwork. This piece of concept art was the reference for the whole environment.