Website powered by

3D Modelling & Texturing: Mecha Dusknoir

Hard surface modelling
Final assignment for 3D modelling and texturing where we learn about hard surface modelling, retopology and baking normal maps using projection. Substance Painter was also used for this assignment.
Theme given to us: Mecha Pokemon

Screenshot

Screenshot

Screenshot

Screenshot

Screenshot

Screenshot

Screenshot

Screenshot

Screenshot

Screenshot