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Ancient Alien Water Purification Shrine

First assignment for 3D Modelling & Texturing 2 module.
Assignment requirement: "Conceptualise a shrine made in an alternate history where aliens were present during ancient civilisation."
Learned how to use Zbrush and Substance Painter for the sculpting to texturing workflow.
This is a water purification shrine.
1) Rainwater pouring in from the top will be first purified by the crystal.
2) Water flows downwards, undergoing multiple levels of filtration using purifying crystals (this is similar to our modern filtration method).
3) There is a clear flow of water pressure from high to low, seeing as the filtration device at the top goes from narrow to wide.
This aids the filtration process.
4) The water flows into shrine base, where the alien statue rests within the crystal tablet. The water will rest here, and will continue to be puri
4) The shrine is encrusted within the crystal crater, serving as a protective purification aura and alien worship.

(Note: Marmoset Viewer is low-res.)
Rainwater pouring in from the top of shrine will be first purified by the crystal, then flow downwards undergoing multiple levels of purifying crystals. The water flows into the alien statue within the crystal tablet.

High-res Marmoset screenshot.

High-res Marmoset screenshot.

High-res Marmoset screenshot.

High-res Marmoset screenshot.

High-res Marmoset screenshot.

High-res Marmoset screenshot.

High-res Marmoset screenshot.

High-res Marmoset screenshot.

High-res Marmoset screenshot.

High-res Marmoset screenshot.

High-res Marmoset screenshot.

High-res Marmoset screenshot.

High-res Marmoset screenshot.

High-res Marmoset screenshot.

Screenshots of model wireframes in Marmoset.

Screenshots of model wireframes in Marmoset.

Screenshots of model sculpts in ZBrush 2020.

Screenshots of model sculpts in ZBrush 2020.