The concept art seen here is for a game still currently in development. My role in the team is to create concept art for character & world designs, as well as 3D character modelling and animation.
The protagonist of this game has the power to traverse between realms and fight monsters in those realms like this one, the Elemental Mushroom Mage. This monster’s attack pattern is to be harmless when unprovoked, but when threatened, it will unfurl itself into a domineering cloud of elemental carnage. Adding on the fact that this monster can attack from far away, this monster was conceptualised on the basis of surprise.
Every sheet has its own caption for the contents, please read them to find out more about the concept art creative process.